🚀 Motion - Class 9 Physics

Understanding motion, speed, velocity, acceleration and equations of motion

1. What is Motion?

📖 Definition

Motion is the change in position of an object with respect to time and its surroundings. An object is said to be in motion if it changes its position with time.

🌟 Think of it Like This

Imagine you're sitting in a train. Are you moving or stationary? It depends! If you compare yourself to the train seat, you're not moving. But if you compare yourself to trees outside, you're moving fast! Motion is always relative - it depends on your reference point (frame of reference).

⚡ Key Concepts

Rest: An object is at rest if it does not change its position with time.
Motion: An object is in motion if it changes its position with time.
Frame of Reference: A set of coordinates (or surroundings) with respect to which motion is described.

Everything is relative! An object can be at rest with respect to one frame and in motion with respect to another.

💡 Real-Life Example

A passenger sitting in a moving bus:
• Is at rest with respect to other passengers (same frame)
• Is in motion with respect to trees on roadside (different frame)
• Is in motion with respect to the ground

So motion and rest are relative terms!

2. Types of Motion

⚡ 1. Rectilinear Motion (Linear Motion)

Motion along a straight line.
Examples: A car moving on a straight road, a ball falling vertically downward, an athlete running on a straight track.

⚡ 2. Circular Motion

Motion along a circular path.
Examples: Earth revolving around Sun, a stone tied to string and whirled in a circle, motion of fan blades.

⚡ 3. Periodic Motion

Motion that repeats itself after regular intervals of time.
Examples: Motion of pendulum, motion of Earth around Sun (365 days), motion of hands of a clock.

⚡ 4. Oscillatory Motion

Motion in which an object moves to and fro about a mean position.
Examples: Motion of pendulum, motion of a swing, vibration of guitar strings.

3. Distance and Displacement

3.1 Distance

📖 Distance

Distance is the total path length covered by an object during its motion. It is a scalar quantity (has only magnitude, no direction).

🔑 Characteristics of Distance

  • Scalar quantity (only magnitude)
  • Always positive, can never be zero or negative
  • Depends on the actual path taken
  • SI unit: meter (m)
  • Distance covered cannot decrease with time

3.2 Displacement

📖 Displacement

Displacement is the shortest distance between initial and final positions of an object. It is a vector quantity (has both magnitude and direction).

🔑 Characteristics of Displacement

  • Vector quantity (magnitude + direction)
  • Can be positive, negative, or zero
  • Independent of path taken (only depends on initial and final positions)
  • SI unit: meter (m)
  • Displacement can decrease with time
Feature Distance Displacement
Type Scalar (magnitude only) Vector (magnitude + direction)
Definition Total path length covered Shortest distance from start to end
Value Always positive Can be positive, negative, or zero
Path Dependence Depends on actual path Independent of path
Magnitude Comparison Distance ≥ Displacement Displacement ≤ Distance

💡 Example: Understand the Difference

A person walks 4 m East, then 3 m North:

Distance: Total path = 4 m + 3 m = 7 m

Displacement: Shortest distance from start to end
Using Pythagoras theorem: √(4² + 3²) = √(16 + 9) = √25 = 5 m
Direction: Northeast (at an angle)

Notice: Distance (7 m) > Displacement (5 m)

💡 Special Case: When Distance = Displacement?

When an object moves along a straight line in one direction only, distance equals displacement.

Example: A car moves 100 m straight east.
Distance = 100 m
Displacement = 100 m east

But if the car returns to starting point:
Distance = 200 m (100 m + 100 m)
Displacement = 0 m (back at starting point!)

4. Speed and Velocity

4.1 Speed

📖 Speed

Speed is the distance traveled per unit time. It tells us how fast an object is moving. Speed is a scalar quantity.

📐 Formula

Speed = Distance / Time
v = s / t

SI unit: meter per second (m/s)
Other units: km/h, cm/s

🔑 Types of Speed

  • Uniform Speed: Object covers equal distances in equal intervals of time
  • Non-uniform Speed: Object covers unequal distances in equal intervals of time
  • Average Speed: Total distance / Total time
  • Instantaneous Speed: Speed at a particular instant of time

📐 Average Speed

Average Speed = Total Distance Traveled / Total Time Taken

If an object travels distances s₁, s₂, s₃... in times t₁, t₂, t₃...
Average Speed = (s₁ + s₂ + s₃...) / (t₁ + t₂ + t₃...)

💡 Example: Calculating Speed

A car travels 150 km in 3 hours. Find its speed.

Solution:
Distance = 150 km
Time = 3 hours
Speed = Distance / Time = 150 / 3 = 50 km/h

The car travels at 50 km per hour.

4.2 Velocity

📖 Velocity

Velocity is the displacement per unit time. It tells us how fast an object is moving in a particular direction. Velocity is a vector quantity.

📐 Formula

Velocity = Displacement / Time
v = s / t

SI unit: meter per second (m/s)
Direction must be specified!

🔑 Types of Velocity

  • Uniform Velocity: Object moves with equal displacement in equal time intervals in same direction
  • Non-uniform Velocity: Velocity changes with time (either magnitude or direction or both)
  • Average Velocity: Total displacement / Total time
  • Instantaneous Velocity: Velocity at a particular instant

📐 Average Velocity

Average Velocity = Total Displacement / Total Time Taken
v_avg = (Final Position - Initial Position) / Total Time

Feature Speed Velocity
Type Scalar quantity Vector quantity
Definition Distance per unit time Displacement per unit time
Direction No direction specified Direction must be specified
Value Always positive Can be positive or negative
Zero Condition Only when object is at rest Can be zero even when object is moving (if it returns to start)

💡 Example: Speed vs Velocity

An athlete runs around a circular track of 400 m and completes one round in 50 seconds.

Speed:
Distance = 400 m (full circle)
Time = 50 s
Speed = 400/50 = 8 m/s

Velocity:
Displacement = 0 m (back at starting point)
Time = 50 s
Velocity = 0/50 = 0 m/s

The athlete has speed but zero velocity!

5. Acceleration

📖 Definition

Acceleration is the rate of change of velocity. It measures how quickly velocity is changing with time. Acceleration is a vector quantity.

📐 Formula

Acceleration = Change in Velocity / Time Taken
a = (v - u) / t

Where:
u = initial velocity
v = final velocity
t = time taken

SI unit: meter per second squared (m/s²)

⚡ Types of Acceleration

1. Positive Acceleration: When velocity increases with time (speeding up)
Example: A car starting from rest

2. Negative Acceleration (Retardation/Deceleration): When velocity decreases with time (slowing down)
Example: A car applying brakes

3. Zero Acceleration: When velocity remains constant (uniform velocity)
Example: A car moving at constant speed

🔑 Important Points About Acceleration

  • Acceleration is a vector quantity (has direction)
  • Can be positive, negative, or zero
  • Occurs when speed changes, or direction changes, or both change
  • Even at constant speed, if direction changes, there is acceleration (circular motion)
  • Uniform acceleration: Equal changes in velocity in equal time intervals
  • Non-uniform acceleration: Unequal changes in velocity in equal time intervals

💡 Example: Calculating Acceleration

A car accelerates from 10 m/s to 30 m/s in 4 seconds. Find acceleration.

Solution:
Initial velocity (u) = 10 m/s
Final velocity (v) = 30 m/s
Time (t) = 4 s

Acceleration (a) = (v - u) / t
a = (30 - 10) / 4
a = 20 / 4
a = 5 m/s²

The car accelerates at 5 m/s² (velocity increases by 5 m/s every second).

🌟 Understanding Acceleration

Imagine you're driving a car:

• When you press the accelerator (gas pedal), you speed up → Positive acceleration
• When you press the brake, you slow down → Negative acceleration (retardation)
• When you maintain constant speedZero acceleration
• When you take a turn at constant speed → Still accelerating! (direction changes)

6. Graphical Representation of Motion

6.1 Distance-Time Graph

📖 What is a Distance-Time Graph?

A graph showing how distance changes with time. Time is taken on X-axis and distance on Y-axis.

⚡ Interpreting Distance-Time Graphs

1. Straight horizontal line: Object at rest (no change in distance)

2. Straight sloping line: Uniform speed
• Steeper slope = Higher speed
• Gentle slope = Lower speed

3. Curved line: Non-uniform speed (acceleration)
• Curve getting steeper = Increasing speed
• Curve getting gentler = Decreasing speed

Slope of distance-time graph = Speed

📐 Finding Speed from Graph

Speed = Slope of distance-time graph
Speed = (Change in distance) / (Change in time)
Speed = (y₂ - y₁) / (x₂ - x₁)

6.2 Velocity-Time Graph

📖 What is a Velocity-Time Graph?

A graph showing how velocity changes with time. Time is taken on X-axis and velocity on Y-axis.

⚡ Interpreting Velocity-Time Graphs

1. Straight horizontal line: Uniform velocity (zero acceleration)

2. Straight sloping line: Uniform acceleration
• Upward slope = Positive acceleration (speeding up)
• Downward slope = Negative acceleration (slowing down)
• Steeper slope = Greater acceleration

3. Curved line: Non-uniform acceleration

Slope of velocity-time graph = Acceleration
Area under velocity-time graph = Displacement

📐 Finding from Velocity-Time Graph

Acceleration:
Acceleration = Slope of v-t graph
a = (v₂ - v₁) / (t₂ - t₁)

Displacement:
Displacement = Area under v-t graph

💡 Key